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Ten things video games can teach us Book
Book | Robinson, London : 2017.

  • 1 of 1 Copy Available at Libraries in Niagara Cooperative
  • 0 current holds with 1 total copy.
Place Hold
Branch Call Number Location Holdable? Status
Thorold 794.8 WEB Nonfiction Copy hold / Volume hold Available
About

An accessible introduction to the most important philosophical ideas through the lens of modern video games. If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation? These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.
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Details

  • ISBN: 9781472137913 (pbk.)
  • ISBN: 1472137914 (pbk.)
  • Physical Description: xx, 364 pages ; 24 cmprint
  • Publisher: London : Robinson, 2017.
  • Copyright: ©2017
  • General Note: LSC 26.99
  • Bibliography, etc. Note: Includes bibliographical references and index.

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